Record TSDL_HapticCondition
Unit
Declaration
type TSDL_HapticCondition = record
Description
Overview
Fields
type_: cuint16; |
|
direction: TSDL_HapticDirection; |
|
length: cuint32; |
|
delay: cuint16; |
|
button: cuint16; |
|
interval: cuint16; |
|
right_sat: array[0..2] of cuint16; |
|
left_sat: array[0..2] of cuint16; |
|
right_coeff: array[0..2] of cint16; |
|
left_coeff: array[0..2] of cint16; |
|
deadband: array[0..2] of cuint16; |
|
center: array[0..2] of cint16; |
Description
Fields
type_: cuint16; |
|
Header * |
direction: TSDL_HapticDirection; |
|
< SDL_HAPTIC_SPRING, SDL_HAPTIC_DAMPER, SDL_HAPTIC_INERTIA or SDL_HAPTIC_FRICTION * |
length: cuint32; |
|
Replay * |
delay: cuint16; |
|
< Duration of the effect. * |
button: cuint16; |
|
Trigger * |
interval: cuint16; |
|
< Button that triggers the effect. * |
right_sat: array[0..2] of cuint16; |
|
Condition * |
left_sat: array[0..2] of cuint16; |
|
< Level when joystick is to the positive side. * |
right_coeff: array[0..2] of cint16; |
|
< Level when joystick is to the negative side. * |
left_coeff: array[0..2] of cint16; |
|
< How fast to increase the force towards the positive side. * |
deadband: array[0..2] of cuint16; |
|
< How fast to increase the force towards the negative side. * |
center: array[0..2] of cint16; |
|
< Size of the dead zone. * |
Generated by PasDoc 0.16.0.